Tuesday, November 1, 2011

Race Mode - Challenge Series in Need for Speed Most Wanted

CHALLENGE SERIES


The Challenge Series is a set of 68 special events consisting of Tollbooth Time Trials and various police pursuit challenges. The Black Edition includes a 69th Challenge. There's also a secret Burger King Challenge that can be unlocked (see Section B.07). The car you drive is preset for each Challenge; you can choose whether to use Manual or Automatic transmission. You cannot do any performance tuning on your ride in a Challenge. You cannot bring up the world map during a Challenge and you are limited in the areas of Rockport you can roam during pursuits. You will need to be very familiar with the city and the available pursuit breakers and hiding spots. During Tollbooth Challenges, you will be always be chased by police; however, the pursuit will end when you finish the Challenge (successfully or not).

The first eight Challenges are very easy. Tollbooth times are generous and you should be able to finish at +20 or more seconds without using any nitrous. Police pursuit is at heat level 1; these aren't the smartest cops on the road. In fact, your biggest challenge will be keeping the cops around long enough to meet some of the pursuit Challenge requirements.

Challenge Series Explained


1) Tollbooth Time Trial
Complete in less than 2:40

2) Pursuit Length
Evade police after at least 1 minute

3) Tollbooth Time Trial (unlock by beating #1 or #2)
Complete in less than 2:45

4) Bounty (unlock by beating #1 or #2)
Evade police after earning a bounty of at least 1,000

5) Tollbooth Time Trial (unlock by beating #3 or #4)
Complete in less than 3:30

6) Pursuit Evasion (unlock by beating #5)
Evade police in less than 5 minutes

7) Tollbooth Time Trial (unlock by beating #5)
Complete in less than 3:00

8) Cost to State (unlock by beating #6 or #7)
Evade police with a cost to state of at least 25,000 
Pursuit moves up to heat level 2, which is really not that much tougher than heat level 1. Tollbooth times continue to be generous, though you'll probably be finishing in the +10 to +15 second range. Challenge #16 briefly moves you up to heat level 4, so you get some spike strips to dodge, but you go back to heat level 2 for Challenges 17 and 18.

9) Tollbooth Time Trial (unlock by beating #6 or #7)
Complete in less than 2:50

10) Roadblock (unlock by beating #8 or #9)
Dodge at least 2 roadblocks and evade the police

11) Tollbooth Time Trial (unlock by beating #10)
Complete in less than 3:30

12) Trade Paint (unlock by beating #10)
Tag at least 5 police vehicles and evade pursuit

13) Tollbooth Time Trial (unlock by beating #11 or #12)
Complete in less than 3:45

14) Infractions (unlock by beating #11 or #12)
Receive at least 4 infractions and evade police

15) Tollbooth Time Trial (unlock by beating #13 or #14)
Complete in less than 4:00

16) Spike Strip (unlock by beating #15)
Dodge at least 2 spike strips and evade pursuit

17) Tollbooth Time Trial (unlock by beating #15)
Complete in less than 3:20

18) Pursuit Evasion (unlock by beating #16 or #17)
Evade pursuit in less than 4 minutes 
Tollbooth times start to get a little tighter; and, with heat level 3 cops chasing you most of the time, there's not as large a margin for error. The pursuits actually become...well, challenging; but, you should still have a fairly easy time moving through these next 12 Challenges.

19) Tollbooth Time Trial (unlock by beating #16 or #17)
Complete in less than 4:05

20) Pursuit Length (unlock by beating #18 or #19)
Evade police after at least 7 minutes

21) Tollbooth Time Trial (unlock by beating #20)
Complete in less than 4:00

22) Roadblock (unlock by beating #20)
Dodge at least 6 roadblocks and evade the police

23) Tollbooth Time Trial (unlock by beating #21 or #22)
Complete in less than 3:15

24) Infractions (unlock by beating #21 or #22)
Receive at least 5 infractions and evade police

25) Tollbooth Time Trial (unlock by beating #23 or #24)
Complete in less than 4:00

26) Trade Paint (unlock by beating #25)
Tag at least 8 police vehicles and evade pursuit

27) Tollbooth Time Trial (unlock by beating #25)
Complete in less than 3:30

28) Cost to State (unlock by beating #26 or #27)
Evade police with a cost to state of at least 50,000

29) Tollbooth Time Trial (unlock by beating #26 or #27)
Complete in less than 3:00

30) Bounty (unlock by beating #28 or #29)
Evade police after earning a bounty of at least 50,000
Pursuit heats up to level 4, which means spike strips and helicopters during pursuit Challenges. The tollbooth trials also become much more difficult. Not only have times between tollbooths become less forgiving, but the cars you are given are frequently less agile than they should be. Things start off with a bang in Challenge #31 when you are given a DB9 that handles like a whale in shallow water.

31) Tollbooth Time Trial (unlock by beating #30)
Complete in less than 3:45. While this may sound counter-intuitive: don't drive too fast. The Aston-Martin wallows alarmingly and it's easy to lose control on this very technical course. Make sure you catch the back street on the southern end of Camden Beach (keep going straight after a hard right turn past tollbooth #1).

32) Pursuit Evasion (unlock by beating #30)
Evade pursuit in less than 3 minutes. If you take the first left, you can easily reach Hickley Field and its pursuit breakers and hiding spot in less than two minutes.

33) Tollbooth Time Trial (unlock by beating #31 or #32)
Complete in less than 3:30. This one's actually a bit easier as its all open highway driving. Just keep your car floored and be sure to use the north (west-bound) lanes past Riverfront Stadium.

34) Roadblock (unlock by beating #31 or #32)
Dodge at least 8 roadblocks and evade the police. Thankfully, this one Challenge starts at heat level 3, so you can probably finish it before you have to worry about spike strips.

35) Tollbooth Time Trial (unlock by beating #33 or #34)
Complete in less than 3:35

36) Trade Paint (unlock by beating #35)
Tag at least 12 police vehicles and evade pursuit

37) Tollbooth Time Trial (unlock by beating #35)
Complete in less than 3:35

38) Infractions (unlock by beating #36 or #37)
Receive at least 5 infractions and evade police

39) Tollbooth Time Trial (unlock by beating #36 or #37)
Complete in less than 3:35

40) Pursuit Length (unlock by beating #38 or #39)
Evade police after at least 10 minutes
The next ten Challenges are quite different. You will be driving a variety of unusual vehicles rather than a tuned racer. As a trade-off, the time trial courses are slightly more forgiving--but not much. All the cars do Include a nitrous system so you can get a little boost now and again, but the nitrous systems are weak, so don't depend on them.

41) Tollbooth Time Trial (unlock by beating #40)
Beat this course in 4:33 driving an econo-box pizza delivery car

42) Roadblock (unlock by beating #40)
Dodge 6 roadblocks and evade police while driving a pickup truck.

43) Tollbooth Time Trial (unlock by beating #41 or #42)
You get a minivan (yes, a minivan) to beat this course in 4:30

44) Spike Strip (unlock by beating #41 or #42)
Dodge 6 spike strips and evade police while driving a police cruiser

45) Tollbooth Time Trial (unlock by beating #43 or #44)
You have a Pontiac GTO police cruiser to beat this course in 3:35. One bonus: it's a closed course so there's no traffic and no pursuit.





46) Cost to State (unlock by beating #45) 

You have to achieve a cost to state of 100,000 and evade police... in a garbage truck. The 100,000 cost isn't hard as the truck will destroy anything it hits. Getting away is a different matter.



47) Tollbooth Time Trial (unlock by beating #45)
Get your taxi cab through this course in less than 4:30

48) Pursuit Evasion (unlock by beating #46 or #47)
Using a police SUV, evade pursuit in less than 4 minutes. This is actually quite difficult as the SUV is slow and doesn't handle well. You start near the country club, so your best bet is to double back through the golf course and park and head for the stadium and its pursuit breakers and hiding spot.

49) Tollbooth Time Trial (unlock by beating #46 or #47)
Another closed course trial: beat 3:45 in a police Corvette.

50) Bounty (unlock by beating #48 or #49)
Use a cement truck to earn a bounty of 100,000 and then evade police. The truck is prone to roll over, so you're going to have to drive real slow and depend on your size to bowl over pursuing cars. Back to normal Challenges. At this point, your get heat level 5 in both the tollbooth trials and the pursuit challenges. Sgt. Cross will frequently show up in the pursuits--he's worth a big bounty (200,000) if you take him out (useful for Bounty Challenges).

51) Tollbooth Time Trial (unlock by beating #50)
Complete in less than 4:10

52) Pursuit Evasion (unlock by beating #50)
Evade pursuit in less than 4 minutes

53) Tollbooth Time Trial (unlock by beating #51 or #52)
Complete in less than 4:10

54) Cost to State (unlock by beating #51 or #52)
Evade police with a cost to state of at least 150,000

55) Tollbooth Time Trial (unlock by beating #53 or #54)
Complete in less than 3:45 

56) Bounty (unlock by beating #55)
Evade police after earning a bounty of at least 1,000,000

57) Tollbooth Time Trial (unlock by beating #55 
Complete in less than 4:35

58) Roadblock (unlock by beating #56 or #57)
Dodge at least 10 roadblocks and evade the police. (This Challenge starts at heat level 3.)

59) Tollbooth Time Trial (unlock by beating #56 or #57)
Complete in less than 5:05

60) Pursuit Length (unlock by beating #58 or #59)
Evade police after at least 15 minutes

61) Tollbooth Time Trial (unlock by beating #60)
Complete in less than 5:00

62) Spike Strip (unlock by beating #61)
Dodge at least 10 spike strips and evade pursuit

63) Tollbooth Time Trial (unlock by beating #62)
Complete in less than 7:00. Don't be fooled by the large amount of time--this is a long course and the CLK 500 you're given is twitchier than The Waco Kid's shootin' hand. This is a very tough Challenge.

64) Trade Paint (unlock by beating #63)
Tag at least 20 police vehicles and evade pursuit

65) Tollbooth Time Trial (unlock by beating #64)
Complete in less than 4:50. Through the first two tollbooths (representing 2/3 of the distance) this is a very technical course at which the Punto you're driving excels. The last three tollbooths require flat-out speed and here you will have problems. You'll want at least 10 seconds of bonus time when you clear that second tollbooth.

66) Cost to State (unlock by beating #65)
Evade police with a cost to state of at least 200,000

67) Tollbooth Time Trial (unlock by beating #66)
Complete in less than 8:50. The first four tollbooths are the toughest. You must push your Lambo to top speed as quickly as possible and hold it there with no mistakes. Once you get off the highways headed into Camden Beach, times between tollbooths are more generous and you can Relax a little bit and still finish with +10 seconds sparing.

68) Pursuit Length (unlock by beating #67)
Evade police after at least 30 minutes. Now's the time to use the bus stop trick to rack up those minutes without a lot of work.

69) Burger King Challenge: (unlock with special code, see B.07)
A Sprint race through Downtown with you driving your BMW M3 GTR (the car you had stolen from you). Win the Burger King Race to unlock Junkman parts in the performance customization menu for My Cars.

To use Junkman parts, go to the My Cars menu option in the main menu. Add a car and upgrade it. (Make sure you've gone all the way through at least Blacklist #3--Ronnie--so all Ultimate parts are unlocked.) Choose Performance parts, press [2] to upgrade to max stats, and checkout. Your car is now outfitted with all ultimate parts. Go into performance upgrade again, and go to each part (engine, Transmission, etc.) And choose the Junkman package. Checkout. Your car will now have max stats in all three categories. Please note, even though all cars show the same stat bars when fully outfitted, they don't perform the same. The faster the car when stock, the faster when fully upgraded. I.e. a Gallardo with 100% stats still beats a IS300 with 100% stats. My Cars are only useable in custom Quick Races.

70) Black Edition Challenge:
"In this event you will be pursued by supercharged Heavy SUV's. This will be the most difficult challenge in the series. You need to Get a Bounty of 500,000 and evade the pursuit to be successful." Despite the description, this is really not that bad. You're driving a '67 Camaro and you can run through Rosewood hitting pursuit breakers. The bounty on the heavy Rhinos is quite large and it shouldn't take long to rack up the bounty you need. In fact, you can just do a 180 as soon as you get control of your car and race back to the stadium and pick up the 500,000 bounty in less than a minute. This doesn't always work, so you may have to do it two or three times to beat the Challenge, but, at least you don't have to play with the Rhinos.